This weeks lesson we took a look at Isarithmic mapping, specifically continuous and hypsometric shading maps. We essentially went through the process of creating a rain map, which was pretty cool. One of the few maps that nearly everyone uses frequently, it was neat to see and understand how it was made. I uploaded both versions of the map we produced. The hypsometric tinting with the contours is the better map, in my opinion. But both maps used interesting tools I haven't used much before, such as creating contours and DRA.
The place where maps are.